Blindsight: War of the Wardens
Blindsight: War of the Wardens is a 3D action-adventure game where you play as Iggy, a blind martial artist with echolocation abilities who must retrieve a stolen family heirloom that may bring unintended consequences to the world.
Blindsight was a USC Games Advanced Games Project, and as such was part of a year-long pitch and production cycle with the full support of USC Games. The project is led by creative director Rocco Wu, and is supported by a cross-disciplinary development team of over 70 members. I was involved with the project from May of 2023 until its release at the USC Games Expo the following May. While I have left the project, it continues development with a small team focused on polish.
You can download the game for free on Steam, here!
What I Did
Outlined core-gameplay mechanics like echolocation and player focus mode and oversee implementation and testing.
Acted as primary level designer for the project, taking concepts from sketch to greybox and incorporating team feedback throughout the process.
Curated the overall look-and-feel of the game via frequent meetings with sound designers, writers, tech artists and animators.